Empress Ling - Antonio Nikolovski

ZBrush

ZBrush

ZBrush

ZBrush

ZBrush

ZBrush

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Empress Ling - Antonio Nikolovski

For this project I wanted to showcase my skills in making human characters, going through every step in the process until they are game ready. I used ZBrush to make the body of the model, then Marvelous Designer and Maya for the clothes, and then went back to ZBrush to work a bit on the clothing and other stuff I missed.

For the painting, unlike Gaia, I used a lot more generators and alphas while using way less hand painting to still achieve a good-looking stylized character. Afterwards I made the hair using XGen and started to work on the rig. Ling was the first character I properly rigged and animated with an idle pose and served as amazing learning experience, providing hands-on experience into character animation.