Medieval Rogue - Alessandro Rigon

Medieval Rogue - Alessandro Rigon

Medieval Rogue - Revamped (UE5)
The Medieval Rogue was the last of the three characters made during 2025, completed in three to four weeks with a more focused and deliberate approach after the experimentation of the previous projects.
Rather than relying heavily on texture work as with the Sorceress, the priority here was high-poly sculpting, pushing the quality of the base mesh further than before. Particle systems were explored once again, and the fur cards were created using HairShop, an experimental software still in development by Lee Kyoung Min, which was a new addition to the pipeline.
This character served as confirmation that the technical knowledge built over the previous months had genuinely taken root.

https://www.artstation.com/artwork/JrA0DA